Rhiannon Software
This article relies on a single source. (February 2026) |
| Type | Private |
|---|---|
| Industry | Educational Computer Games |
| Founded | June 1982 |
| Founder | Elizabeth Stott and Lucy Ewell |
| Defunct | June 1986 |
| Headquarters | , U.S. |
Key people | Elizabeth Stott and Lucy Ewell - Owners and Designers, Ken Hollis programmer, Helen O'Boyle Programmer |
| Products | Jenny of the Prairie (1983), Cave Girl Clair (1984), Chelsea of the South Sea Islands (1984), Lauren of the 25th Century(1985), Kristen and Her Family (1985), Sarah and her Friends (1985) |
Rhiannon Software was an American developer of girls' video games based in Richmond, Virginia. Its games were targeted at girls between the ages of 7 and 12. The company was founded by Elizabeth Stott and Lucy Ewell. [1] They created the games because they saw a need for a strong female protagonist that encouraged young girls to explore computers.
The initial design of the games were the brainchild of Elizabeth Stott and Lucy Ewell. They were friends that saw the need to encourage young girls to use computers. They decided to "do something about the problem of girls and computers", wanting to address the emerging issue of equity in computer access. They decided to write an adventure game oriented towards young girls. They designed the layouts and 'story' for each of the games in the Rhiannon Software series. A programmer, Ken Hollis, wrote the software for Jenny of the Prairie to bring their vision to life on an Apple II computer. Helen O'Boyle then took over to write Cave Girl Claire using the creative story Elizabeth and Lucy had written. Chelsea of the South Sea Islands came out shortly thereafter, based on the same software as Cave Girl Claire, but with a different storyline.
Works
- Jenny of the Prairie (1983)
- Cave Girl Clair (1984)
- Chelsea of the South Sea Islands (1984)
- Lauren of the 25th Century (1985)
- Kristen and Her Family (1985)
- Sarah and her Friends (1985)
References
- ^ Shea, Tom (1984). Cyberliteracy: navigating the Internet with awareness. InfoWorld. p. 20.
External links
- Rhiannon Software Games
- "Do Women Compute" Page 75 on Billboard (magazine), January 12, 1985
- Computer Software for Girls: A fair shot at equality Page 75 on Billboard (magazine), May 14, 1985
- Rhiannon Software Adventure Stories for Girls / Addison Wesley Page 94 on Family Computing, Issue 16 December 1984
- Women in Computing - Computer Chronicles Revisited 44 — Thelma Estrin, Judith Estrin, Elizabeth Stott, Kay Gilliland, Jan Lewis, and Adele Goldberg, March 2, 2022
- Rhiannon Software - Sierraesque adventure games before Sierra, Zacharian Computer Detective March 8, 2021
- Associated Press - Software For Girls Marketed August 28, 1985
- InfoWorld - Games For Girls, Scott Mace April 30, 1984
- Billboard - Do Women Compute, Faye Zuckerman January 12. 1985
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